A downloadable game for Windows

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This is the first proper game that I've ever published! It is a simple top-down, 2D bullet hell-ish game, reminiscent of Space Invaders. I hope you enjoy it!

NOTE: Payments are not expected, though of course they'd be greatly appreciated.

UPDATE: Fixed an issue with a missing Data folder. Thanks /u/jashLaviu!

UPDATE 2: New Version! Highscores, hit sfx, health indications and more! The game is, I feel, pretty much at Beta stage now.

UPDATE 3: Full Beta! Two more levels, one new enemy, and power-ups have all been introduced in this new version!

UPDATE 4: Better background, small UI changes, and fixed the movement!

UPDATE 5: Minor update to the controls rebinding to fix an issue.

UPDATE 6: Two (that's right, TWO!) choices of player ship! My aim now is to refine the UI a little, and add one or two more types of player ship, and a few more enemies, and a couple more levels.

UPDATE 7: Fixed some absolutely stupid errors that I had made in the code. Many thanks to /u/warNpeach!

UPDATE 8: RELEASE! This is likely the last major update. The game is at a stage where I am content with it; I will probably add another level or two, and I'll obviously fix any bugs if anyone reports them, but otherwise, I feel it is as complete as I can make it. On to the next project!

UPDATE 9: With A LOT of help from Steam user Aero, I've been alerted to some bugs, which I think I've managed to squish. Many thanks, Aero!

UPDATE 10: At the request of /u/Midgard9, I've bundled the source code in with the .zip, for you peeps to laugh at my terrible (lack of) coding skill.

More information

Published1 year ago
Tags2D, Arcade, Space
LicenseAll rights reserved
Asset licenseCreative Commons Attribution_ShareAlike v4.0 International
Average durationA few minutes
AccessibilityConfigurable controls
Player countSingleplayer


Download NowName your own price

Click download now to get access to the following files:

ShootingTheVoid1_0_1_0.zip 50 MB


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Just a heads-up: development will start to slow down soon, as lectures start on Monday, so I can't dedicate hours to coding as I have been recently.